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 Makoto's Jutsu Scroll

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Makoto
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PostSubject: Makoto's Jutsu Scroll   Thu Feb 18, 2016 10:30 pm

Name: Shadow Travel
Rank: D/A
Type: Ninjutsu
Element: N/A
Range: Eyesight
Description: This jutsu allows Makoto to sink into his own shadow and come up from any other shadow that he sees at that moment. For an a rank technique he can come up from any shadow he has ever seen. Meaning if he saw someone in Chowa and he is in Seishi. Within a few moments he can shadow travel to that area.
Requirements: Must be learned from Makoto


Name:Shadow Crescent Moon Blade
Rank:C
Type:Ninjutsu
Element:N/A
Range: 20m
Description: A skill where the user swings there hand and upon the ground create a crescent shaped shadow. This shadow after being imbued with chakra is sent flying towards the opponent. This fast flying blade is easily able to cut through trees. However, if a metal blade is used to try and block the technique it will be cut in two for two blades to cut the opponent. 45 Speed
Requirements: Must be taught by Makoto
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PostSubject: Re: Makoto's Jutsu Scroll   Fri Feb 19, 2016 10:49 am

@Makoto wrote:
Name: Shadow Travel
Rank: D/A
Type: Ninjutsu
Element: N/A
Range: Eyesight
Description: This jutsu allows Makoto to sink into his own shadow and come up from any other shadow that he sees at that moment. For an a rank technique he can come up from any shadow he has ever seen. Meaning if he saw someone in Chowa and he is in Seishi. Within a few moments he can shadow travel to that area.
Requirements: Must be learned from Makoto
Hmmm so does this mean, you have to show up where that person/shadow is? Like if I'm training, you'd pop out of my shadow?

Name:Shadow Crescent Moon Blade
Rank:C
Type:Ninjutsu
Element:N/A
Range: 20m
Description: A skill where the user swings there hand and upon the ground create a crescent shaped shadow. This shadow after being imbued with chakra is sent flying towards the opponent. This fast flying blade is easily able to cut through trees. However, if a metal blade is used to try and block the technique it will be cut in two for two blades to cut the opponent. 45 Speed
Requirements: Must be taught by Makoto
This looks good. Approved

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PostSubject: Re: Makoto's Jutsu Scroll   Fri Feb 19, 2016 12:59 pm

Yes it means i can pop out your shadow, if i've seen it before. It also takes rank A chakra use.
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PostSubject: Re: Makoto's Jutsu Scroll   Fri Feb 19, 2016 11:49 pm

Lol that's creepy! 
But what if my shadow was gone, like if I was somewhere with no light? What would happen when you tried to transport there?

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PostSubject: Re: Makoto's Jutsu Scroll   Sat Feb 20, 2016 12:04 am

It wouldnt work.
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PostSubject: Re: Makoto's Jutsu Scroll   Sat Feb 20, 2016 11:08 am

@Makoto wrote:
Name: Shadow Travel
Rank: D/A
Type: Ninjutsu
Element: N/A
Range: Eyesight
Description: This jutsu allows Makoto to sink into his own shadow and come up from any other shadow that he sees at that moment. For an a rank technique he can come up from any shadow he has ever seen. Meaning if he saw someone in Chowa and he is in Seishi. Within a few moments he can shadow travel to that area.
Requirements: Must be learned from Makoto


Name:Shadow Crescent Moon Blade
Rank:C
Type:Ninjutsu
Element:N/A
Range: 20m
Description: A skill where the user swings there hand and upon the ground create a crescent shaped shadow. This shadow after being imbued with chakra is sent flying towards the opponent. This fast flying blade is easily able to cut through trees. However, if a metal blade is used to try and block the technique it will be cut in two for two blades to cut the opponent. 45 Speed
Requirements: Must be taught by Makoto


APPROVED!

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PostSubject: Re: Makoto's Jutsu Scroll   Fri Mar 04, 2016 10:58 pm

Name: Shadow Ring
Rank:C
Type: Ninjutsu
Element:N/A
Range: 5m
Description: 
Makoto manipulates his shadow to form a ring around his body. This ring acts as a barrier to prevent opponents of attacks from getting through to him by blocking their shadows. For example, if someone threw a kunai at Makoto while he was surrounded by this shadow ring, the kunai would be deflected as soon as its shadow hits the shadow ring. This goes for any type of kunai, shuriken, senbon, or any other weapons.
Requirements: Must be learned from Makoto
 
Name: Body Armor
Rank:A
Type: Medical Ninjutsu
Element:N/A
Range: Self
Description:Makoto
focuses his chakra on his skin to make it thicker and harder. This creates a full body callus which will make his more resilient to physical damage. This jutsu doesnt require an upkeep. +60 Durability
Requirements: Must be learned from Makoto
 
Name: Healing Aura: Longevity
Rank: B
Type: Medical Ninjutsu
Element: N/A
Range: Self – Contact
Description: Requires a half-tiger seal. The user converts a moderate portion of their chakra to medical chakra, which channels throughout their body and heals any moderate wounds, including 2nd degree burns, cuts of 2 inches and under, bruises, muscle and bone wounds that exist at the time of the technique's activation or any that may be suffered within its duration. During this time, the user will have a noticeably strong green-tinted aura around them. In addition, users may transfer the allocated chakra to an ally through physical touch in order to replicate the same effect, though it requires an extra 10 chakra per post to do so.
Requirements: Must be learned from Makoto

 
Name: Advanced Recovery Method
Rank: A
Type: Medical Ninjutsu
Element: N/A
Range: Self - Contact
Description: Advanced Recovery Method is the epitome of traditional healing techniques. The user creates a Ram hand seal and transmits their chakra throughout their own body or the body of an ally up to five meters away. The chakra will envelop the target, granting a radiant glow that varies in color. Each post this move is maintained, it will heal four inches of torn, shredded or severed muscle tissue, broken bones, and all burns of the 4th degree and lower within the area affected. Fatal damage dealt to major organs will take three full posts to heal completely. This cannot regenerate severed limbs or removed organs.
Requirements: Must be learned from Makoto

                                            

Name: Earth Release: Rising Spears
Rank: C
Type: Ninjutsu
Element: Doton
Range: 10 m
Description:
The user strikes the ground with one of his feet, and expels a minute amount of doton chakra into the ground. Immediately spikes of earth will rise forth from the earth moving at 20m/s, stabbing those within its vicinity causing 1 inch deep cuts on impact. The spikes are in upside down cone shapes and extend out 1 ft above ground and surround the user completely at every angle till the 10 meter range. There is no gap between each risen spike except for the small 1ft radius where the user stands so the jutsu doesn't affect the user. At a simple 10 chakra cost, the user can strike the ground once again and the earth spikes will retract back into the ground allowing the terrain to return to its initial state. 
Requirements: Must be learned from Makoto


Last edited by Makoto on Fri Mar 04, 2016 11:41 pm; edited 1 time in total
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PostSubject: Re: Makoto's Jutsu Scroll   Fri Mar 04, 2016 11:22 pm

@Makoto wrote:
Name: Shadow Ring
Rank:C
Type: Ninjutsu
Element:N/A
Range: 5m
Description: 
Makoto manipulates his shadow to form a ring around his body. This ring acts as a barrier to prevent opponents of attacks from getting through to him by blocking their shadows. For example, if someone threw a kunai at Makoto while he was surrounded by this shadow ring, the kunai would be deflected as soon as its shadow hits the shadow ring.
Requirements: Must be learned from Makoto
Specify a durability limit, as it is stated above it could block anything with a shadow.
 
Name: Body Armor
Rank:A
Type: Medical Ninjutsu
Element:N/A
Range: Self
Description:Makoto
focuses his chakra on his skin to make it thicker and harder. This creates a full body callus which will make his more resilient to physical damage. This jutsu doesnt require an upkeep. +60 Durability
Requirements: Must be learned from Makoto
 
LOOKS GOOD

Name: Healing Aura: Longevity
Rank: B
Type: Medical Ninjutsu
Element: N/A
Range: Self – Contact
Description: Requires a half-tiger seal. The user converts a moderate portion of their chakra to medical chakra, which channels throughout their body and heals any moderate wounds, including 2nd degree burns, cuts of 2 inches and under, bruises, muscle and bone wounds that exist at the time of the technique's activation or any that may be suffered within its duration. During this time, the user will have a noticeably strong green-tinted aura around them. In addition, users may transfer the allocated chakra to an ally through physical touch in order to replicate the same effect, though it requires an extra 10 chakra per post to do so.
Requirements: Must be learned from Makoto

 
LOOKS GOOD

Name: Advanced Recovery Method
Rank: A
Type: Medical Ninjutsu
Element: N/A
Range: Self - Contact
Description: Advanced Recovery Method is the epitome of traditional healing techniques. The user creates a Ram hand seal and transmits their chakra throughout their own body or the body of an ally up to five meters away. The chakra will envelop the target, granting a radiant glow that varies in color. Each post this move is maintained, it will heal four inches of torn, shredded or severed muscle tissue, broken bones, and all burns of the 4th degree and lower within the area affected. Fatal damage dealt to major organs will take three full posts to heal completely. This cannot regenerate severed limbs or removed organs.
Requirements: Must be learned from Makoto

                                            
LOOKS GOOD


Name: Earth Release: Rising Spears
Rank: C
Type: Ninjutsu
Element: Doton
Range: 10 m
Description:
The user strikes the ground with one of his feet, and expels a minute amount of doton chakra into the ground. Immediately spikes of earth will rise forth from the earth moving at 20m/s, stabbing those within its vicinity causing 1 inch deep cuts on impact. The spikes are in upside down cone shapes and extend out 1 ft above ground and surround the user completely at every angle till the 10 meter range. There is no gap between each risen spike except for the small 1ft radius where the user stands so the jutsu doesn't affect the user. At a simple 10 chakra cost, the user can strike the ground once again and the earth spikes will retract back into the ground allowing the terrain to return to its initial state. 
Requirements: Must be learned from Makoto


LOOKS GOOD


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PostSubject: Re: Makoto's Jutsu Scroll   Fri Mar 04, 2016 11:32 pm

The Ring only blocks items thrown at me, humans pass .
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PostSubject: Re: Makoto's Jutsu Scroll   Fri Mar 04, 2016 11:33 pm

And jutsu with shadows?

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PostSubject: Re: Makoto's Jutsu Scroll   Fri Mar 04, 2016 11:42 pm

Bump >.<
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PostSubject: Re: Makoto's Jutsu Scroll   Fri Mar 04, 2016 11:44 pm

@Makoto wrote:
[size=11]Name: Shadow Ring
Rank:C
Type: Ninjutsu
Element:N/A
Range: 5m
Description: 
Makoto manipulates his shadow to form a ring around his body. This ring acts as a barrier to prevent opponents of attacks from getting through to him by blocking their shadows. For example, if someone threw a kunai at Makoto while he was surrounded by this shadow ring, the kunai would be deflected as soon as its shadow hits the shadow ring. This goes for any type of kunai, shuriken, senbon, or any other weapons.
Requirements: Must be learned from Makoto
Approved, but it does not effect people or jutsu.
 
Name: Body Armor
Rank:A
Type: Medical Ninjutsu
Element:N/A
Range: Self
Description:Makoto
focuses his chakra on his skin to make it thicker and harder. This creates a full body callus which will make his more resilient to physical damage. This jutsu doesnt require an upkeep. +60 Durability
Requirements: Must be learned from Makoto
 
LOOKS GOOD

Name: Healing Aura: Longevity
Rank: B
Type: Medical Ninjutsu
Element: N/A
Range: Self – Contact
Description: Requires a half-tiger seal. The user converts a moderate portion of their chakra to medical chakra, which channels throughout their body and heals any moderate wounds, including 2nd degree burns, cuts of 2 inches and under, bruises, muscle and bone wounds that exist at the time of the technique's activation or any that may be suffered within its duration. During this time, the user will have a noticeably strong green-tinted aura around them. In addition, users may transfer the allocated chakra to an ally through physical touch in order to replicate the same effect, though it requires an extra 10 chakra per post to do so.
Requirements: Must be learned from Makoto

 
LOOKS GOOD

Name: Advanced Recovery Method
Rank: A
Type: Medical Ninjutsu
Element: N/A
Range: Self - Contact
Description: Advanced Recovery Method is the epitome of traditional healing techniques. The user creates a Ram hand seal and transmits their chakra throughout their own body or the body of an ally up to five meters away. The chakra will envelop the target, granting a radiant glow that varies in color. Each post this move is maintained, it will heal four inches of torn, shredded or severed muscle tissue, broken bones, and all burns of the 4th degree and lower within the area affected. Fatal damage dealt to major organs will take three full posts to heal completely. This cannot regenerate severed limbs or removed organs.
Requirements: Must be learned from Makoto

                                            
LOOKS GOOD


Name: Earth Release: Rising Spears
Rank: C
Type: Ninjutsu
Element: Doton
Range: 10 m
Description:
The user strikes the ground with one of his feet, and expels a minute amount of doton chakra into the ground. Immediately spikes of earth will rise forth from the earth moving at 20m/s, stabbing those within its vicinity causing 1 inch deep cuts on impact. The spikes are in upside down cone shapes and extend out 1 ft above ground and surround the user completely at every angle till the 10 meter range. There is no gap between each risen spike except for the small 1ft radius where the user stands so the jutsu doesn't affect the user. At a simple 10 chakra cost, the user can strike the ground once again and the earth spikes will retract back into the ground allowing the terrain to return to its initial state. 
Requirements: Must be learned from Makoto


LOOKS GOOD

[/quote]

APPROVED!

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PostSubject: Re: Makoto's Jutsu Scroll   Mon Mar 07, 2016 8:04 pm

Name: Archangel: Embodiment of the Water Angel
Rank: A-Rank
Type: Offensive/Defensive
Element: Suiton
Range: 15m from user for projectiles, self othimwise
Description: Makoto uses a very specific set of hand signs to begin performing this jutsu, it takes up roughly five seconds of him time. The water in the air around him left and right shoulder blades condenses, creating two angelic wings that come roughly down to his feet. These wings are entirely made out of water, as the name suggests, and allow him to fly at a speed equal to Makoto's original speed at heights of up 60m to while using this jutsu. This jutsu allows him to launch feather shaped projectiles made of water, causing lacerations that cut roughly two inches into the flesh, and travel at speeds of up to 45 m/s. These feathers can be shot ten per post, up to one hundred per use of the form. The wings can also be used to block incoming projectiles and jutsu, anything B-Rank and below is easily swept aside or blocked. If a Raiton jutsu is B-Rank or higher it destroys the wings entirely.  The Archangel techniques are unique to Makoto. Regular upkeep, +15 chakra every 4 posts.
 
 
Name: Chakra Reverse Pulse
Rank: B
Type: Medical Ninjutsu
Element: N/A
Range:  5 meters
Description: The user sends a shockwave of chakra from within themselves forward. It slams into a target with sufficient force, causing light bruising and disrupting their chakra pathways. Any active jutsu that the target is using will be ended and cooldown will begin (does not work on jutsu of A-Rank or highim), as their chakra will be forced to stop for a few moments. As an alternate use, this jutsu can be used to release targets from any Genjutsu of B-Rank or lower by stopping the chakra's effect on the brain, but it cannot be used on oneself when under a Genjutsu. This move is instantaneous


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PostSubject: Re: Makoto's Jutsu Scroll   Mon Mar 07, 2016 9:40 pm

@Makoto wrote:
Name: Archangel: Embodiment of the Water Angel
Rank: A-Rank
Type: Offensive/Defensive
Element: Suiton
Range: 15m from user for projectiles, self othimwise
Description: Makoto uses a very specific set of hand signs to begin performing this jutsu, it takes up roughly five seconds of him time. The water in the air around him left and right shoulder blades condenses, creating two angelic wings that come roughly down to his feet. These wings are entirely made out of water, as the name suggests, and allow him to fly at a speed equal to Makoto's original speed at heights of up 60m to while using this jutsu. This jutsu allows him to launch feather shaped projectiles made of water, causing lacerations that cut roughly two inches into the flesh, and travel at speeds of up to 45 m/s. These feathers can be shot ten per post, up to one hundred per use of the form. The wings can also be used to block incoming projectiles and jutsu, anything B-Rank and below is easily swept aside or blocked. If a Raiton jutsu is A-Rank or higher it destroys the wings entirely.  The Archangel techniques are unique to Makoto. Regular upkeep, +15 chakra every 4 posts.
 It cannot block Raiton jutsu of B-rank and above, and will be destroyed if hit with an A-rank+ tech. Seeing as you are literally coating parts of your back with water.

 
Name: Chakra Reverse Pulse
Rank: B
Type: Medical Ninjutsu
Element: N/A
Range:  5 meters
Description: The user sends a shockwave of chakra from within themselves forward. It slams into a target with sufficient force, causing light bruising and disrupting their chakra pathways. Any active jutsu that the target is using will be ended and cooldown will begin (does not work on jutsu of A-Rank or highim), as their chakra will be forced to stop for a few moments. As an alternate use, this jutsu can be used to release targets from any Genjutsu of B-Rank or lower by stopping the chakra's effect on the brain, but it cannot be used on oneself when under a Genjutsu. This move is instantaneous
Looks Good. APPROVED.

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PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 4:09 pm

bump
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PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 4:13 pm

APPROVED!

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PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 10:38 pm

Name: Oodama Rasengan
Rank:A
Type:Ninjutsu
Element:N/A
Range:Short (contact)
Description: It uses the same concept of compressing spinning chakra in one's palm as in the original Rasengan, only increasing the amount of chakra involved. Because there is even more chakra being compressed to a higher density, the ball releases its energy immediately on contact, thus increasing its destructive power beyond the Rasengan's. the size of the ball is roughly the size of a 45 inches in diameter. Jutsu durability for this technique is 70
 
Name: Chou Oodama Rasengan
Rank:S
Type:Ninjutsu
Element:N/A
Range:Short (contact)
Description: In an instant, the user creates a Rasengan of gigantic proportions,roughly the size of a 1 meter in diameter. When it impacts, there is a large shock wave unleashed that can send unsuspecting shinobi flying triple the distance of that of the normal rasengan. When in Sage Mode, the user can perform a senjutsu-enhanced version known as Sage Art:Ultra-Big Ball Rasengan  which drastically increases the size of the ball to two meters whose power could drill through a mountain. Jutsu durability for this technique is 90
 
Name:Rasenrengan(Rasengan Barrage)
Rank:A
Type:N/A
Element:N/a
Range:Short (contact)
Description:The Spiralling Serial Spheres is a double-handed version of the regular Rasengan. so basically it has the same diameters and  damage capabilities the user just creates one in each hand. Jutsu durability for this technique is 75
 
Name: Wakusei Rasengan (planetary rasengan)
Rank: S
Type:Ninjutsu
Element:N/A
Range:Short (contact)

Description: the user with the aid of a tailed beast of senjutsu influence creates a Big Ball Rasengan in one of his hands, which is then surrounded by three regular-sized Rasengan, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual Rasengan, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent wave-like vortex. Jutsu durability for this technique is 120

Must all be taught by Makoto


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PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 10:45 pm

Name: Shadow Imitation Technique- Mak Style
Rank: B
Type: Hidden/Ninjutsu
Element: Yin
Range: Depending
Handseals: Rat
Description: After training seeing how weak his shadows were in the exams Makoto would focus his efforts to increase the strength of the shadow. Extending and manipulating their shadow, the user will attempt to connect it with an individual or groups shadow(s). Upon connection, the victim(s) will find themselves unable to move on their own. Their posture will immediately reflect their captors and their bodies will mimic any motions the user of this jutsu makes. It is possible to break out of this technique, but requires a certain amount of strength. Alternately, the user can combat this strength with more chakra being fueled into the technique, effectively making it a battle of wills. A captured enemy who has the strength level of 70 or greater can break free of the technique unless the user pays 1.5x the regular upkeep cost. A captured enemy with 90 strength or greater increases this to 2x.  Additionally the user must pay  50% more upkeep cost per extra enemy captured. 2 equating to 1.5x, 3 to 2x, 4 to 2.5x, etc.

 Moves at 65 Speed, Same range as C rank version
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Village:: Chōwagakure

PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 10:57 pm

@Makoto wrote:
Name: Oodama Rasengan
Rank:A
Type:Ninjutsu
Element:N/A
Range:Short (contact)
Description: It uses the same concept of compressing spinning chakra in one's palm as in the original Rasengan, only increasing the amount of chakra involved. Because there is even more chakra being compressed to a higher density, the ball releases its energy immediately on contact, thus increasing its destructive power beyond the Rasengan's. the size of the ball is roughly the size of a 45 inches in diameter. Jutsu durability for this technique is 70
 GOOD.
Name: Chou Oodama Rasengan
Rank:S
Type:Ninjutsu
Element:N/A
Range:Short (contact)
Description: In an instant, the user creates a Rasengan of gigantic proportions,roughly the size of a 1 meter in diameter. When it impacts, there is a large shock wave unleashed that can send unsuspecting shinobi flying triple the distance of that of the normal rasengan. When in Sage Mode, the user can perform a senjutsu-enhanced version known as Sage Art:Ultra-Big Ball Rasengan  which drastically increases the size of the ball to two meters whose power could drill through a mountain. Jutsu durability for this technique is 90
 GOOD.
Name:Rasenrengan(Rasengan Barrage)
Rank:A
Type:N/A
Element:N/a
Range:Short (contact)
Description:The Spiralling Serial Spheres is a double-handed version of the regular Rasengan. so basically it has the same diameters and  damage capabilities the user just creates one in each hand. Jutsu durability for this technique is 90
 Should be S-rank with that amount of durability.
Name: Wakusei Rasengan (planetary rasengan)
Rank: S
Type:Ninjutsu
Element:N/A
Range:Short (contact)

Description: the user with the aid of a tailed beast of senjutsu influence creates a Big Ball Rasengan in one of his hands, which is then surrounded by three regular-sized Rasengan, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual Rasengan, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent wave-like vortex. Jutsu durability for this technique is 120

Hmmm, GOOD. but will be monitored.
Must all be taught by Makoto

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Village:: Chōwagakure

PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 10:59 pm

@Makoto wrote:
Name: Shadow Imitation Technique- Mak Style
Rank: B
Type: Hidden/Ninjutsu
Element: Yin
Range: Depending
Handseals: Rat
Description: After training seeing how weak his shadows were in the exams Makoto would focus his efforts to increase the strength of the shadow. Extending and manipulating their shadow, the user will attempt to connect it with an individual or groups shadow(s). Upon connection, the victim(s) will find themselves unable to move on their own. Their posture will immediately reflect their captors and their bodies will mimic any motions the user of this jutsu makes. It is possible to break out of this technique, but requires a certain amount of strength. Alternately, the user can combat this strength with more chakra being fueled into the technique, effectively making it a battle of wills. A captured enemy who has the strength level of 70 or greater can break free of the technique unless the user pays 1.5x the regular upkeep cost. A captured enemy with 90 strength or greater increases this to 2x.  Additionally the user must pay  50% more upkeep cost per extra enemy captured. 2 equating to 1.5x, 3 to 2x, 4 to 2.5x, etc.

 Moves at 65 Speed, Same range as C rank version
APPROVED.

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PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 11:02 pm

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PostSubject: Re: Makoto's Jutsu Scroll   Tue Mar 08, 2016 11:04 pm

@Makoto wrote:
Name: Oodama Rasengan
Rank:A
Type:Ninjutsu
Element:N/A
Range:Short (contact)
Description: It uses the same concept of compressing spinning chakra in one's palm as in the original Rasengan, only increasing the amount of chakra involved. Because there is even more chakra being compressed to a higher density, the ball releases its energy immediately on contact, thus increasing its destructive power beyond the Rasengan's. the size of the ball is roughly the size of a 45 inches in diameter. Jutsu durability for this technique is 70
 
Name: Chou Oodama Rasengan
Rank:S
Type:Ninjutsu
Element:N/A
Range:Short (contact)
Description: In an instant, the user creates a Rasengan of gigantic proportions,roughly the size of a 1 meter in diameter. When it impacts, there is a large shock wave unleashed that can send unsuspecting shinobi flying triple the distance of that of the normal rasengan. When in Sage Mode, the user can perform a senjutsu-enhanced version known as Sage Art:Ultra-Big Ball Rasengan  which drastically increases the size of the ball to two meters whose power could drill through a mountain. Jutsu durability for this technique is 90
 
Name:Rasenrengan(Rasengan Barrage)
Rank:A
Type:N/A
Element:N/a
Range:Short (contact)
Description:The Spiralling Serial Spheres is a double-handed version of the regular Rasengan. so basically it has the same diameters and  damage capabilities the user just creates one in each hand. Jutsu durability for this technique is 75
 
Name: Wakusei Rasengan (planetary rasengan)
Rank: S
Type:Ninjutsu
Element:N/A
Range:Short (contact)

Description: the user with the aid of a tailed beast of senjutsu influence creates a Big Ball Rasengan in one of his hands, which is then surrounded by three regular-sized Rasengan, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual Rasengan, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent wave-like vortex. Jutsu durability for this technique is 120

Must all be taught by Makoto

These are Canon, therefore cannot be solely for your char, but they are approved!

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