Ninja Revolution: Shinobi of Legend
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Ninja Revolution: Shinobi of Legend

An AU Naruto Forum RP! A continuation of the Ninja Revolution Saga!
 
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 Trait System

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Shojin
Special Jounin
Special Jounin
Shojin


Posts : 488
Join date : 2020-09-27

Character sheet
Experience: 0
YEN:

Trait System Empty
PostSubject: Trait System   Trait System EmptyTue Apr 05, 2022 4:28 pm

Trait System Giphy

TRAITS:

Traits are unique attributes of a character that can give them a unique edge in combat and can help them define their build in more specific ways by granting certain perks. Each character is able to begin with AT LEAST one trait depending on the chosen starting tier, and is able to gain up to 5 traits naturally, with more being obtainable through events or other unique circumstances. You may claim a trait each time you tier up to a maximum of 5 traits.

E-rank - Begin with 3 traits
D-rank - Begin with 2 traits
C-rank - Begin with 1 trait

Traits/perks granted by clans DO count towards this 5 trait maximum, but not the number of traits shown above that you get to choose. 

Below is a list of available traits, this list is subject to change:

Strong: +1 to freeform strength

Agile: +1 to freeform speed

Healthy: +1 to freeform endurance

Finesse: +1 to freeform reaction time

Perceptive: +1 to freeform Genjutsu Resistance

Fitness Expert: +50 stamina

Dense Chakra: +50 chakra

Elemental: +1 BASIC Element

Prodigy: +25% EXP from all sources (Min. +1 additional XP per 250 words)

Miser: +25% Ryo from all sources

Perfectionist: +1 to technique strength [must choose a specific specialty]

Focused: +1 to technique speed [must choose a specific specialty]

Durable: +1 to technique durability [must choose a specific specialty]

Reach: +1 to technique range [must choose a specific specialty]

Unbreakable Will: Can survive past your limit for 1 post (i.e. past damage limit/chakra empty/stamina empty)

Jutsu Prodigy: -5 chakra for all D+ techniques of a particular specialty

Marathoner: -5 stamina for all D+ techniques of a particular specialty

Specialist: +1 Specialty

Sensor: Passive Chakra Sensing ranged at 50% the users chakra pool stat max in meters

Enhanced Smell: Passive scent sensing ranged at 50% the users chakra pool stat max in meters

Enhanced Hearing: Passive hearing sensing ranged at 50% the users chakra pool stat max in meters

Summoner: +1 max summons

Trainer: Start with a free Familiar/Pet

Martial Artist: +1 max fighting style

Puppeteer: +1 puppet slot

Poisoner: Allows one to make use of various poisons in your techniques and on your weapons

Booster: Allows one to surpass the +2 cap by +1 meaning you can boost a stat by up to +3.
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