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 Samurai Clan

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Arkane
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Arkane


Posts : 144
Join date : 2022-04-08

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PostSubject: Samurai Clan   Samurai Clan EmptyFri Apr 08, 2022 11:47 am

Clan Name: Samurai
Clan Symbol:
Samurai Clan Pgy3bJk
Clan History:
Samurai are a unique military power that diverged over the inherent use of Chakra to a more spiritual commodity rather than building blocks for power.  The Samurai now are small in number and brave the harsh cold of the Land of Iron.   Some Samurai are now used as ambassadors to Ninja Villages in an effort to enhance trade and relations from the neutral territory.  

Samurai are unique in their teaching and overall style of using Chakra, if a Ninja builds techniques out of blocks, a Samurai builds a technique out of putty.  While unfocused, their abilities come off as quick and highly specialized rather than versatile or flashy.

Clan Size: About a single major city of individuals.

Clan Appearance: While diverse, it mainly depends on the family one comes from.  Most Samurai either wear the distinct Samurai Armor or traditional wear  consisting of a white robe, a turtle-neck undershirt, shin-length pink pants, black legging and socks, and straw-sandals.

Clan Location: Land of Iron, though some Samurai are granted permission to join Hidden Ninja Teams to strengthen ties and potential trade routes.

Clan's Reputation: Samurai are viewed as mostly neutral.  They stick to their frozen wasteland, while trading with other countries in order to get things they could use.

Kekkei Genkai: None (See Fighting Style)

Clan Fighting Style: Iaidō
Origin: The Samurai
The term Iaidō (居合道) refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn. +1 to technique speed when the technique involves drawing the blade directly from its scabbard.
Requirements: Kenjutsu Specialty, 2,000 words training

Clan Perks and Drawbacks:  
All Samurai get +1 Jutsu Speed when using Kenjutsu
Samurai Begin with The Kenjutsu Specialization
Samurai May not Learn Non-Samurai Jutsu
Samurai May not Gain an Element until C rank


Clan jutsus:
SAMURAI BASICS

Samurai basic skills, created by simply making small to mid level chakra constructs as Samurai do not change chakra nature via handseals.

Name: Tsukamiashi 掴み足 (Gripping Feet)
Rank: E
Type: Traditional Ninjutsu
Descriptor:
    Samurai use a chakra construct that grips or holds for walking up trees.  It is simply the tree-walking jutsu done via a different application.

Requirements: Samurai Clan

Name: Ukiashi 浮足 (Floating Feet)
Rank: E
Type: Traditional Ninjutsu
Descriptor:
    Samurai use a chakra construct as a point between their feet and water allowing them to seemingly walk on water, unlike ninja this has one minor difference.  Due to the fact it is a construct, Samurai must keep moving or they will slowly begin to sink.

Requirements: Samurai Clan

Name: (Presence Reduction)
Rank: E
Type: Traditional Ninjutsu
Descriptor:
    While Samurai cannot become invisible like Ninja, in large areas with lots of people Samurai can balance their bodies to feel like anyone else.  It simply allows their presence and willpower or bloodlust to not be sensed to a large array of individuals.  This ability does not work against sensory-affinity ninja.

Requirements: Samurai Clan

Name: Utsusemi 空蝉 (Cast Off)
Rank: E
Type: Traditional Ninjutsu
Descriptor:
    Samurai version of Kawarimi is slightly different.  They do not replace themselves and explode into smoke, but they seem to simply vanish from the spot they were at, as the opponent attacks an after-image of the Samurai made with a lingering chakra construct.  This ability does not work against specific Kekkei Genkai and against sensory-affinity ninja.

Requirements: Samurai Clan

Name: Nawagiri 縄切り(Rope-Cutting)
Rank: E
Type: Traditional Ninjutsu
Descriptor:
    By utilizing a small chakra construct, Samurai can cut easy to cut bindings rather simply.

Requirements: Samurai Clan

Name: Shunpo (Flash Step)
Rank: D
Type: Traditional Ninjutsu
    Samurai’s version of the body flicker does not actually make the Samurai disappear, it simply enhances their speed by assisting movement with chakra.  The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.

Requirements: Samurai Clan

Name: Genjutsu Gaeshi 幻術返し (Genjutsu Retorte)
Rank: D
Type: Traditional Ninjutsu
Descriptor:
    Samurai have a different way to get out of Genjutsu than ninja, but the concept is virtually the same.  By focusing mentally the Samurai simply intents to gain chakra balance, dispelling the genjutsu through meditation and controlled equilibrium of their chakra and body.

Requirements: Samurai Clan

Name: Iai - 居合 (Draw)
Rank: D
Type: Kenjutsu
Descriptor:
    The term Iaidō (居合道) refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn. The speed at which these techniques can be executed — the initial strike in particular — is such, that when performed by a skilled user, it can prevent enemy shinobi from forming hand seals (and thus ninjutsu), by exploiting the small opening that these movements create.

Requirements: Samurai Clan
Iaido

Name:  (Samurai Saber Technique)
Rank: D
Type: Kenjutsu
Descriptor:
    Unique to Samurai, this technique employs the concept of chakra flow in a similar manner to the Flying Swallow and Sword of Kusanagi: Chidori Katana techniques. Through the use of chakra flow, the user channels their chakra through their swords, extending both the reach and cutting ability of the blade, while allowing the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction, as shown from how these projectiles completely penetrated a considerable stone pillar, before continuing to damage the immediate surroundings. The samurai have also shown the ability to use shape transformation during the implementation of this technique, sculpting their respective chakra blades into various rudimentary weapons that extend beyond the natural dimensions of their original swords; such as broadswords, spiked shafts and even axes. This capability allows them to rely on smaller swords reminiscent of wakizashi, while attaining greater reach, damage and the possibility of conducting surprise attacks as necessary. This transformation quality also appears to extend to even the crescents of chakra launched from the blade, forming a diverse range of projectiles that includes giant buzzsaws and shafts of chakra, the shape of which are seemingly dependent on the structure of the previously formed weapon.  Each weapon construct may be no more than 2m in length.

Requirements: Samurai Clan

Name:  (Chakra Shockwave Slash)
Rank: C
Type: Kenjutsu
Descriptor:
    The user brandishes the sword, releasing a wave of chakra that follows the path of their blade. This blade expands outwards to a maximum of 3m in length, capable of cutting multiple targets in it’s effective range. Effective range approximately 10m.

Requirements: Samurai Clan
Iaido

Name: Hadan 破断 (Rupture)
Rank: C
Type: Kenjutsu
Descriptor:
    A swift ranged attack where the user swings their sword at a target after coating it in a chakra construct, releasing three sharp crescents of chakra in the arc that the blade was swung. Effective range approximately 5m.

Requirements: Samurai Clan
Iaido

Name:  (Dancing Blade Risk)
Rank: C
Type: Kenjutsu
Descriptor:
    An application of Iaido, the user performs a quick dash towards his opponent, slashing them.

Requirements: Samurai Clan
Iaido

Name:  (Counter)
Rank: B
Type: Kenjutsu
Descriptor:
    Using a Chakra construct, the Samurai strikes as a ninjutsu is fired towards them, matching their opponent’s chakra in order to cut it open. This skill is costly and is more often ignored as evasive maneuvers are preferred.

Requirements: Samurai Clan
Iaido

Name: Secret Sword: Snowstorm Beheading
Rank: B
Type: Kenjutsu
Element: None
Description: While focusing their chakra into their sword while still sheathed, the user performs a Battōjutsu strike. From this, the user unleashes a powerful shockwave which becomes a massive tornado surrounding them, repelling everything in the area near the user. Powerful as the technique is, it is not without drawbacks. It takes time and focus to unleash the technique. It is also very chakra-taxing, making it only usable once in a given day. Finally, the technique is also potentially dangerous to the user, as loss of control can potentially cause as much harm to the user as all other targets around them.
Requirements:
Iaido
Sabre Technique
Shockwave Slash or Rupture



SHIZEN NO ARU KATA 自然のある方 ONE WITH NATURE

Samurai Clan S9w4EZpp_o
Contrary to their shinobi counterpart, the samurai of Tetsu no Kuni have discovered how to harness elemental chakra without the use of molding chakra via handseals. By discovering the chakra nature they have an affinity for by birth, they are then able to meditate on this inner nature and gradually 'personify' their chakra with such qualities.

Samurai can only use one (1) advanced chakra style at a time. As it also costs 50 chakra to swap styles, as well as a one post cooldown, most Samurai tend to master one style.  As Tetsu no Kuni holds no Advanced Releases, samurai cannot use Advanced Release styles.

For their initial style, practitioners at an Ashigaru level are called upon by their samurai elders to undergo the ceremony that will expose their inner nature. Rather than the special piece of "chakra induction paper" チャクラ感応紙 (Chakura Kannōshi) that the shinobi make from a particular tree, the samurai have an age-old bokken that was carved from the very same kind of tree. Rather than wrinkle or split apart, the bokken will sheathe itself in an elemental chakra derived from the wielder.

Once a disciple discovers their elemental discipline, they are appointed a mentor who will see to their training. Traditionally pairing them with a samurai whose element is defeated by the student's own nature, they are able to properly gauge their progress when the 'superior' element finally starts beating out the mentor's opposing element. Proper training can also be achieved by a student and master sharing the same element, making it just as simple for the mentor to understand when their disciple's chakra has finally "matured" to its truest peak.


SAMURAI OF THE BLAZE
HI NO MICHI 火の道 FIRE PATH

Samurai Clan X04LQYSk_o
Known for being the most cruel and gruesome of all the other elemental disciplines, samurai of the blaze have fashioned their chakra to take on the properties of fire through rigorous training. This power they have is inherently offensive, and as such excels in penetrating the defenses of their enemies.

Name: Hien Utsusemi 火炎空蝉 (Blazing Cast Off)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    Whilst using Utsusemi, Blaze Samurai can leave behind a lingering super-heated area of fire 50cm radius, burning enemies and igniting anything in the center. The space occupied is only a half meter.

Requirements: Samurai Clan
Iaido
Utsusemi

Name: Enbu 炎歩(Blazing Step)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    When a Blaze Samurai uses Shunpo, a lingering fire wall 50cm high is ignited from their steps, causing a heated trail behind the user.  The flames seem to trail off the Samurai’s clothing.

Requirements: Samurai Clan
Iaido
Shunpo

Name: Tetsu Rousoku 鉄蝋燭 (Iron Candle)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    Igniting the blade(s) they wield with a sheath of flames, these samurai are capable of producing second (2nd) degree burns and less with any metal instruments engulfed in the inferno. Appropriate wounds touched by these flames are able to be cauterized effectively.  The blade simply begins to emanate a fire like appearance.

Requirements: Samurai Clan
Iaido

Name: Nagareboshi 流れ星 (Shooting Star)
Rank: B
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    With each swipe of their blade(s) the user releases a potent wave of Fire chakra which aspires to melt through chakra/materials of similar rank (except water). The fire extends outwards like a crescent wave, expanding outwards up to it’s maximum range. Effective range approximately 15m.

Requirements: Samurai Clan
Iaido
Rupture or Chakra Shockwave Slash

Name: Shoukyaku 焼却 (Incineration)
Rank: A
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    By accumulating Fire chakra into their blade(s), the user is capable of expelling a raging explosion in a cylindrical fashion which reaches up to five (5) meters from the tip of their sword. The severity of the explosion is considerable, and should be avoided at all costs.  Each cost triggers one explosion of 5m radius, centered on the tip of the samurai’s blade.

Requirements: Samurai Clan
Iaido

Name:  焦熱地獄 Shounetsu Jigoku (Inferno)
Rank: A
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    By accumulating Fire chakra into one of their blades for a time the Akagi are capable of piercing the earth beneath them to excite the fire beneath the earth's surface, causing it to rupture up and out from the mantle, engulfing a specified 5x5 meter area anywhere within fifteen (15) meters of their location. After being charged, the execution of this technique's fiery explosion is considerably swift and quite difficult to perceive.  Each turn it is sustained another explosion erupts, within the same range.

Requirements: Samurai Clan
Iaido
Shockwave or Rupture
One other Blaze Technique
Sabre Technique

Name: Kyuusei-en 急性炎 (Acute Blaze)
Rank: A
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    By condensing a significant portion of their searing hot Fire chakra along the fine edge of their blade(s), the Akagi Samurai are capable of producing such a hot blade that they can cut through chakra and materials of A-rank (except Suiton) or lower like a hot knife through butter.

Requirements: Samurai Clan
Iaido
Shockwave or Rupture
One other Blaze Technique
Sabre Technique

Name: Hisan'na Houka 悲惨な放火 (Harrowing Arson)
Rank: S
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    After concentrating their Fire chakra into their body via tenketsu, the Akagi Samurai are known to harness the power of the inferno with every strike they make, be it with their body or blade. This is capable of producing third degree burns upon the most subtle impact, and extended contact may result in charring or melting of said foreign object(s). Due to the intense heat of this technique every strike made emits a harshly loud whistle, almost akin to a rocket being fired.  Each swing leaves a swathing path of flames, that almost seem to lash out with a life of their own at targets, homing on targets to a maximum range of 50m.

Requirements: Samurai Clan
Iaido
Iaido
Rupture or Shockwave
Sabre Technique
Two Other Blaze Techniques

Name: Hitofude Sekai no Kasou 一筆世界火葬 (Single Stroke World Cremation)
Rank: S
Type: Elemental Kenjutsu/Ninjutsu
Element: Fire
Descriptor:
    The user accumulates an absurd amount of their chakra from the heart and siphons it through their arms for a considerable duration of time. This chakra is slowly reducing it's rate of radiation by the user's discretion, acting as a sort of compression for the technique's finale. At whim the samurai accelerates the rate at which their chakra radiates drastically, causing them to burst forth in a manner similar to combustion as they strike. Anything within the wake of their path is sure to be vaporized, along with their own body being rendered to ash from the inside out. The speed of this attack compares to the final gate of Hachimontonkou (Eight Inner Gates), and the temperatures are fabled to rival that of the sun.

Requirements: Samurai Clan
Iaido
Rupture or Shockwave
Sabre Technique
Two Other Blaze Techniques


SAMURAI OF THE BOLT
KAMINARI NO MICHI 雷の道 LIGHTNING PATH

Samurai Clan 3CFBFs5T_o
Known for being the most erratic and underhanded of the Samurai Styles, samurai of this particular discipline find their swordplay to be bolstered exponentially by their element, as blades enhanced with lightning are capable of cutting through virtually anything in existence.

Name: (Bolt Cast Off)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Descriptor:
    Whilst using Utsusemi, Bolt Samurai can leave behind a lingering static construct that can jump to a nearby target.  If the target is ungrounded it can cause paralysis. If they are grounded possibly muscle spasms for a few seconds nothing major.  The space occupied is only a half meter.

Requirements: Samurai Clan
Iaido
Utsusemi

Name: (Bolt Step)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
    When a Bolt Samurai uses Shunpo, Electricity is discharged to the most conductive target the samurai passes within 1m, usually metal not on the samurai.  As such opponents have to be wary of potentially find themselves suffering from sensory overload.

Requirements: Samurai Clan
Iaido
Shunpo

Name: Senko 閃光 (Flash)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
    By focusing some of their Raiton chakra to the tip of their blade, samurai are capable of producing a bright flash capable of blinding enemies. The flash is so bright that, even in broad daylight, those caught looking in the direction of their blade are still going to endure the effect.  The Samurai may keep the flashes going to reduce visibility by strobing them like a light.

Requirements: Samurai Clan
Iaido
Sabre Technique

Name: Dengeki 電撃 (Electric Shock)
Rank: C
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
    After concentrating Raiton chakra into their blade, visible by the stray sparks running along it's form, the user is capable of dishing out a nasty shock to their target. This can be delivered through direct contact, or by allowing it to conduct through a metal instrument the target may be holding (or attached to).

Requirements: Samurai Clan
Iaido
Chakra Sabre Technique

Name: Mahi-Ha 麻痺波 (Paralysis Wave)
Rank: B
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
    The user saturates their sword or arms with an electrical current that paralyzes those who cannot control Lightning chakra. Via swinging the samurai’s weapon in a 5m outward cone. The samurai is able to subdue the target(s) by forcing a state of paralysis upon them.

Requirements: Samurai Clan
Iaido
Sabre Technique
Rupture or Shockwave Slash

Name: Hageshii Nagare 激しい流れ (Violent Current)
Rank: A
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
    By loading their sword with a particularly potent current of Lightning chakra, the user is able to cause severe internal hemorrhaging as well as muscle spasm and a near total loss of body control.  The damage can come from the simple electrical voltage simply jumping to the target at short ranges and is therefore one of the more dangerous skills as the user sometimes doesn’t even have to strike the target.  This is done by an arc of lightning jumping twice to a single nearby target during weapon swings at a range of up to 5m.

Requirements: Samurai Clan
Iaido
Sabre Technique
Dengeki

Name: Sabaki no Raitei 裁きの雷霆 (Judgement Bolt)
Rank: A
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
    By loading their sword with a particularly potent current of Lightning chakra, and then overloading the electrical energy during the swing, a Bolt Samura’s lightning construct forms an arc to an area above the target.  The lightning then forms together and begins lashing out with lightning strikes anywhere in a cone under the construct for 15m.  An additional lightning strike is summoned for each multi cost.

Requirements: Samurai Clan
Iaido
Sabre Technique
Rupture or Shockwave Slash
One other Bolt Technique

Name: Kouheina Raimei Seisan 公平な雷鳴清算 (Impartial Thunderclap Reckoning)
Rank: S
Type: Elemental Kenjutsu/Ninjutsu
Element: Lightning
Descriptor:
[list]Forget Iaido, and everything you know about it.  Bolt Samurai who understand this skill are some of the most dangerous samurai to grace the world.  The skill creates a chakra construct around the sword and the user, effectively charging the Samurai with limitless electrical energy.  This allows them to speed all the neurons firing in their body to cause speeds equivalent to the 5th gate..  After which they simply lash out with their blade multiple times, seeming to vanish and reappear in a multitude of thunderclaps and shock-waves.  The damage of this ability is almost compounded, from the sonic booms.
Requirements: Samurai Clan
Iaido
Sabre Technique
Rupture or Shockwave Slash
Judgement Bolt


Last edited by Arkane on Mon Apr 11, 2022 1:06 pm; edited 8 times in total
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Arkane
Samurai
Samurai
Arkane


Posts : 144
Join date : 2022-04-08

Samurai Clan Empty
PostSubject: Re: Samurai Clan   Samurai Clan EmptyFri Apr 08, 2022 11:54 am

SAMURAI OF THE GALE
KAZE NO MICHI 風の道 WIND PATH

Samurai Clan FRmR6B8D_o
Known for being the most dynamic and cunning of the Samurai styles within Tetsu no Kuni before the first Shogunate was formed. Taught to move as the wind from their youth, it comes as no surprise that the Gale Samurai are considered Tetsugakure's best assassins

Name: (Wind Cast Off)
Rank: C
Element: Wind
Type: Kenjutsu
Descriptor:
    Whilst using Utsusemi, Gale samurai leave behind a small wind causing balance loss from the pressure change for those unfortunate enough to get close. The space occupied is only a half meter.

Requirements:
Iaido
Utsusemi

Name: (Breeze Step)
Rank: C
Element: Wind
Type: Kenjutsu
Descriptor:
    When a Gale Samurai uses Shunpo, a small set of wind blades lashes out from the Samurai’s final location as the displaced wind is tossed in different directions causing a small wave of force.  These only expand to a small 1m radius, anything beyond that and it feels like a slight wind.

Requirements:
Iaido
Shunpo

Name: Tatsumaki 竜巻 (Tornado)
Rank: C
Element: Wind
Type: Kenjutsu
Descriptor:  
    Gale Samurai can create small and damaging tornado by surrounding their blades in wind and then rotating it quickly.  Because of the chaotic nature of tornadoes, the actual path can vary as it slices and moves away from the Samurai. The tornado lasts as long as it is sustained.  The tornado is 1x1x1m but the violent winds extend another half meter.

Requirements:
Iaido
Sabre Technique

Name: Muon Hayate 無音疾風 (Silent Gale)
Rank: B
Element: Wind
Type: Kenjutsu
Descriptor:
    Known as some of the Land of Iron’s best assassins, for this specific skill.   Using a normal Samurai Rupture, and infusing an invisible wind blade instead of the usual chakra construct glow an invisible slicing wind strikes at the enemy of the Gale Samurai.

Requirements:
Iaido
Sabre Technique
Rupture or Shockwave Slash

Name: Fuuheki 風壁 (Wind Wall)
Rank: B
Element: Wind
Type: Kenjutsu
Descriptor:
    Gale Samurai use this skill to keep some other elemental chakra types at bay.  They simply infuse a construct from their sword in a swirling vortex of winds and expel it in the opposite direction of the Samurai.  This can even reflect lower rank jutsu and projectiles.  The wall lasts as long as it is sustained.  It is a wall of 2x3x3 meters.

Requirements:
Iaido
Sabre Technique
Counter

Name: (Air Burst)
Rank: A
Element: Wind
Type: Kenjutsu
Descriptor:
    Using the principles of air displacement, Gale Samurai send two constructs of air rushing to the same location that quickly expand outwards in wind at their location.  This causes effectively a wave of force resonating from the location in question.  Each multi cost causes another pair of air bursts, each air burst has a radius of 2m with a maximum range of 15m

Requirements:
Iaido
Sabre Technique
Rupture or Shockwave Slash
One Other Gale Jutsu

Name: Kamikaze 神風 (Divine Wind)
Rank: S
Element: Wind
Type: Kenjutsu
Type: Standard
     Descriptor: Gale Samurai are the wind.  The skill Kamikaze proves this, the Samurai must take time to focus enough to generate the Gale Winds necessary to use such an immense skill. Once they have done so the Samurai seems to simply vanish into the wind in a large radius.  Disappearing for a short period before twenty invisible blades of wind appear in a radius of twenty meters around where the samurai was standing and converging into a pressurized ball that causes a rapid decrease in oxygen whilst the opponent has to deal with dodging the wind blades.  The target must be in the 10m range of the radius of the skill.  The skill is centered on the samurai for a 10 meter radius.  The damage is more harmful towards the edges.

Requirements:
Iaido
Sabre Technique
Air Burst


SAMURAI OF THE TIDE
MIZU NO MICHI 水の道 WATER PATH

Samurai Clan HCJhZEEM_o
Known for being the most elegant and fluid of paths, samurai of the tide find their place is out on the water. They have even learned how to call forth the waters from beneath the ground, giving themselves a home field advantage on any battlefield they find themselves on.  

Tide Samurai leave behind watery constructs that restrict movements of their enemies, these constructs lasts a single turn after they are used.  However, their effects can add up if hit by multiple constructs or being covered.

Name: Mizu Utsusemi 水空蝉 (Water Cast Off)
Rank: C
Element: Water
Type: Kenjutsu
Descriptor:
    Whilst using Utsusemi,Tide samurai leave a puddle of gooey water construct behind, which slightly reduce the actions of users who are not primarily water.  The space occupied is only a half meter.

Requirements:
Iaido
Utsusemi

Name: (Splashing Step)
Rank: C
Element: Water
Type: Kenjutsu
Descriptor:
    When a Tide Samurai uses Shunpo, it leaves behind a gooey and calming water construct, while standing in this construct, others have slightly hindered movement speed unless their main element is water.  The pool measures only a half meter in diameter.

Requirements:
Iaido
Shunpo

Name: Mizuguruma 水車 (Water Wheel)
Rank: C
Element: Water
Type: Kenjutsu
Descriptor:
    Using a construct of water around the blade of a Samurai's weapon a large and wide swing pushes outward with devastating force and cutting power.   The wide range of the skill unfortunately does not give it along range.  Each wave leaves behind the gooey debilitating water construct.  The swing moves out to a cone of 5m at Max range in a 90 degree vertex with a max range of 10m.

Requirements:
Iaido
Sabre Technique

Name: (Reflecting Tempest)
Rank: B
Element: Water
Type: Kenjutsu
Descriptor:
    By surrounding their weapon in a water construct that seems to flow outwards from the blade, the Samurai can reflect images off the water in order to confuse opponents while swinging from a different direction or even reflecting the sun towards the eyes of their opponent.  This affects all attacks and skills made by the Tide Samurai.

Requirements:
Iaido
Sabre Technique
Counter

Name: (Surging Crash)
Rank: A
Element: Water
Type: Kenjutsu
Descriptor:
     Water Samurai understand the tides and the moon, the water and the waves.  By creating a wall of Water measuring 2x2m constructed chakra in front of them, and surrounding their blade in water the Samurai can rush into an opponent and strike without showing their hand, the strike is enhanced by the force of the crashing wave as the construct washes over them.  Useful as an elegant form of attack and defense.

Requirements:
Iaido
Sabre Technique
Rupture or Shockwave Slash
Counter

Name: Unmei no Shizuku 運命の雫 (Droplets of Fate)
Rank: S
Element: Water
Type: Kenjutsu
Descriptor:
    Summoning Chakra constructs of water, four geysers erupt from the ground spraying extremely high pressure water at the target, shredding away armor and causing significant harm.  Each multi cost summons two more geysers, unlike other Tide Samurai skills.  The gysers are a half meter in diameter and can be released up to 20m away.

Requirements:
Iaido
Sabre Technique
Rupture or Shockwave Slash
One Other Tidal Jutsu

Name: Senbi Suiiki no Kouchaku 船尾水域の膠着 (Stern Waters Stalemate)
Rank: S
Element: Water
Type: Kenjutsu
Descriptor:
    Water Path Samurai are all about their calm, their particular elegance.  When activated, Stern Waters Stalemate looks the most confusing of all the charged skills.  The Water Samurai simply stands in a calm rest with no real focus or worry.  A second later a rapid tide of attacks strike over and over at any opponents near the Water Samurai, looking like a stream of rushing crashing waves that extend from the feet of the Water Samurai to anywhere in a 50m range, dealing more damage the more time the waves have to gain momentum.  The waves last three turns before vanishing.

Requirements:
Iaido
Sabre Technique
Rupture or Shockwave Slash
Counter
Surging Crash
Reflecting Tempest



SAMURAI OF THE DIRT
CHIKYUU NO MICHI 地球の道 EARTH PATH

Samurai Clan WlNfEbQS_o
A path shared by many samurai both humble and proud, those practicing Chikyuu no Michi (Earth Path) demonstrate the unique ability to command both the natural and fabricated facets of "earth". While these jutsu do not always utilize or revolve around the blade, samurai of this discipline find that their combat approach isn't as limited as the other paths.

Name: Kyuugekina Joushou 急激な上昇 (Sudden Rise)
Rank: D
Element: Earth
Type: Kenjutsu
Descriptor:
    By pooling chakra from their feet and into the ground, the user is able to manipulate the terrain around them with considerable precision. This can be used to elevate themselves, or even a desired target. By adjusting how sloppy and sudden the mound of earth rises, samurai can jeopardize their target's balance, stance or even attempt to trip them up.  The can change the elevation by no more than a half meter and only a maximum of 1 meter square area.  The terrain resettles after a two turns as the construct dissipates.

Requirements:
Iaido

Name: (Dirt Cast Off)
Rank: C
Element: Earth
Type: Kenjutsu
Descriptor:
    Whilst using Utsemi, Dirt samurai use the construct to change the landscape slightly potentially causing balance loss or even getting someone stuck in sand where there used to be none.  This is done by simulating quicksand. The space occupied is only a half meter.

Requirements:
Iaido
Utsusemi

Name: (Dirt Step)
Rank: C
Element: Earth
Type: Kenjutsu
Descriptor:
    When a Dirt Samurai uses Shunpo, earth and dust is kicked up in all directions, making it harder for the opponent to see or keep track of the Dirt Samurai’s movements.  This has a 1 meter diameter.

Requirements:
Iaido
Shunpo

Name: Dosei no Tate 土製の盾 (Earthen Shield)
Rank: B
Element: Earth
Type: Kenjutsu
Descriptor:
    Saturating the ground beneath them in an area, the Samurai forces a construct to raise the earth in front of them, creating a shield with which to ward off strikes from the enemy.

Requirements:
Iaido
Counter


Name: Sekijun 石筍 (Stalagmite)
Rank: B
Element: Earth
Type: Kenjutsu
Descriptor:
    Allowing their chakra to pool into the ground, the user calls forth the earth in the shape of large, spiked protrusions rising to skewer their target(s). These jutsu can be employed either when a target is standing on the ground or falling down towards it. Effective range of 25 meters.  

Requirements:
Iaido
Rupture or Shockwave Slash
Sabre Technique

Name: (Crushing Blow)
Rank: A
Element: Earth
Type: Kenjutsu
Descriptor:
    Dirt Samurai are very versatile while their feet are connected to solid ground.  A more prominent display of such skill is their ability to wrap their weapon in an earth construct and slam it into the ground, causing a massive shock-wave and fissure branching out from the location of the created construct.  The fissure appears in a cracking cone up to 5m away.  The shockwave can be felt from up to 15m away.

Requirements:
Iaido
Rupture or Shockwave Slash
Sabre Technique
One Other Dirt Jutsu

Name: Nigai Ishi Maisou 苦い石埋葬 (Bitter Stone Burial)
Rank: S
Element: Earth
Type: Kenjutsu
Descriptor:
    After pooling chakra into the ground below, the user of this technique prompts their opponent(s) to engage them by committing to the offensive. At the instant the samurai wills it, the ground beneath them in a large area will collapse with walls raising up around their vicinity before slamming back down like a wave of crushing and imprisoning earth.  The earth expands around the target before contracting quickly, sending rocks and earth into the middle before collapsing.  This is a 10m radius centered on the samurai.

Requirements:
Iaido
Rupture or Shockwave Slash
Sabre Technique
Crushing Blow
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Join date : 2022-04-08

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PostSubject: Re: Samurai Clan   Samurai Clan EmptySun Apr 10, 2022 12:17 pm

 ONPU NO BUSHI 音符の武士  Samurai of the Musical NotesKnown for their ability to infuse their musical instruments with chakra constructs after giving up the sword for the sound.  Musicians in the Land of Iron are a seemingly unknown danger.Name: (Riff)Rank: BRequires SamuraiRequires InstrumentType: MultiMovements: Must play a full RiffDescriptor:
    Whilst playing a musical instrument, Samurai of the Notes can use their skills to create a fast moving construct of chakra to slice at their enemies.  Each one seems to create three blades that curve in an arc towards their opponent. Another three blades are summoned with every riff. Effective range 10 meters.

Name: (Power Slide)Rank: CType: StandardMovements: Roll the tuning knobDescriptor:
    While using Shunpo, Samurai of the Notes slide on their knees on a construct of chakra made with a barred sharp note. When they arrive at their destination they slam the tuning knob with a loud riff enhanced by chakra to knock targets back with a wave of non-lethal force to a 1m diameter.

Name: (Instrument Slap)Rank: BType: MultiMovements: Must play each note.Descriptor:
    Using the concussive power of the waves of force created by Samurai of the Notes, the Samurai charges his bass with a construct of chakra focused on the bridge of the bass, causing it to glow a light chakra hue.  After which, chakra notes begin to leave with every slap of the bass, each one moving to a nearby location within 30m, then creates a concussive wave of force expands to 5m.  Each cast sends three notes.

Name: (Stage Dive)Rank: BType: SustainedMovements: Must Play the Specific SongDescriptor:
    Using sonic waves of chakra, Stage Dive causes a hallucinogenic effect.  First the Samurai of the Note charges their instrument with chakra, causing the chakra construct notes to float out.  After, they damage the balance center of the eardrums, usually forcing their opponents to take a “dive” causing complete loss of balance, nausea, and vertigo. This can be countered like Genjutsu.  The song’s effects exist in only a 5m diameter around the samurai.

Name: (Power Chord)Rank: AType: StandardMovements: Hammer the FretboardDescriptor:
    Using sonic waves of chakra, Power chord occurs after charging the fretboard with a large amount of chakra, and then playing a combination of notes which causes a sonic wave of force centered on the Samurai of the Note.  This sonic wave sends both jutsu and objects flying backwards.  This can be used for attack and defense and deals roughly the same damage as most ninjutsu skills of equivalent rank.  The radius of the skill is 15m.

Name: (Dance Floor)Rank: AType: SustainedMovements: Continuous Music Playing of a Specific SongDescriptor:
    When a Samurai of the Note needs a set of edges and hindrances for their team or enemies they look no further than the Dance Floor. Creates a chakra construct of 10m square that can be placed within 30m of the Samurai of the Note.  The instrument charges with chakra and while sustained, the power enhances the strength and speed of allies by 15%, and very slightly lowers the physical attributes of enemies (5%) by channeling emotions into the chakra notes flowing from the instrument. Without the Style Mastery, this skill cannot be used with other skills.

Name: (Face Melter)Rank: AType: StandardMovements: Unable to Move while PlayingDescriptor:
    Samurai of the Note have quite a few different options for debilitating enemies than some other Samurai Styles.  Face Melter infuses the instrument with chakra and then expands a ring of musical white noise that causes the eardrums to rupture and aggravate the nerve and pain center of the brain.  Giving the illusion that the body is injured or even melting in pain.  It has a diameter of 15m from the caster and it does not distinguish friend or foe.  Those hit by the skill more than once, suffer cumulative effects, due to compiling phobia. [/b]

Name: (Solo)Rank: SType: SustainedMovements: 1 Post Charge Descriptor:
    Samurai of the Note are more artists of constructs than anything else. As such, after a one post charge, a Samurai of the Note will charge their entire instrument with chakra constructs, making it glow slightly before shifting.  A stage is formed out of chakra below the caster and for as long as the skill is sustained, all allies chakra costs are paid for by the Samurai of the note.  The allies must remain within a 30m range of the Samurai of the Note during their solo.  While the solo is sustained, waves of force move out every few seconds with chakra notes to reduce damage, after all, they’re too solipsistic to care about anything else. [/b]

Name: (Samurai Note Mastery)Rank: S [Kinjutsu]Type SustainedDescriptor:
    Samurai who have perfectly mastered their styles are allowed to take this kinjutsu.  While Active, the samurai no longer needs to charge skills inside the style.  The samurai’s Chakra Saber Technique can be used to make virtually anything out of the type of chakra style that is mastered and it extends the range of the Samurai of the Note’s spells by 5m, and makes all it’s genjutsu like skills one rank higher for the purpose of dispelling.

SAMURAI KINJUTSU

Samurai Kinjutsu come in some unique flavors but they are all very much designed and created to push away weaknesses in the Samurai Combat Doctrine.  Like Ninja, you must take a Kinjutsu for your tree and you only get one.

Name: (Combined Style Mastery)
Rank: SS [Kinjutsu]
Descriptor:
    Most Samurai can only use the skills from their Style while in that specific Samurai Style.  With this Kinjutsu, the user no longer needs to spend chakra, or have a cool down when swapping to a different style.  Effectively giving them more options in battle.  


Name: (Construct Style Mastery)
Rank: S [Kinjutsu]
Must Choose a Style
Sustained
Descriptor:
[list]Samurai who have perfectly mastered their styles are allowed to take this kinjutsu.  While Active, the samurai no longer needs to charge skills inside the style.  The samurai’s Chakra Saber Technique can be used to make virtually anything out of the type of chakra style that is mastered, and abilities that do not have charges inside the style, do NOT cost chakra.  The Samurai must spend the sustain chakra to stay in the mastered stance.
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PostSubject: Re: Samurai Clan   Samurai Clan EmptySun Apr 10, 2022 8:07 pm

CLAN APPROVED! ALL LISTED CLAN JUTSU WILL BE GRADED/APPROVED AS THEY ARE APPLIED FOR Smile
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